However, its main bad guy, even with his little screen time fails to make an impression during the final hours of the game. Tomb Raider manages to provide a great linear experience at the cost of true video game exploration.
Regardless, it is fun to play. Browse games Game Portals. Tomb Raider You might be getting a simultaneous release across all platforms which is most welcome , but the combat is fairly clunky - never less than playable, but definitely driven towards dual analogue sticks.
Also, the visuals, while extremely pleasing to the eye and occasionally epic in scope, aren't going to blow you away. It's a bit like criticising fast food for being unhealthy though - Legend was never designed as anything but a console game.
You could also if you were nit-picking argue that it doesn't try anything new, which points to the fact that the developers were more interested in delivering a safe but solid game than taking a flyer on anything. But again, that was - given the size of the problems that beset the series before this -entirely the right thing to do.
And in a way, that sets the tone for the review. If you're addressing specific, almost non-higgles like this, you have to admit the overall flow of the game is relatively spot-. Thankfully, it's good enough to guarantee another outing, and after finishing this in two sittings I can say that not only is it hard to put down, but that this reviewer is already keenly anticipating the next chapter, and that's something I never thought I'd say about another Tomb Raider game.
It just reminds you how good the Tomb Raider games used to be before the madness took over. It's not a Classic, but it's a defiant return to form and that's a huge step in the right direction. Legend is a back-to-the-cat-acombs re-envisioning of Lara Croft's musty franchise.
Eidos jumpstarted the series by handing it over to developer Crystal Dynamics, which hired Croft creator Toby Gard to lend a hand. After six games that failed to evolve Lady Croft's clunky, prehistoric control scheme, she finally moves like a 21st-century game hero. Think Prince of Persia --Croft soars from ledge to ledge and swings from pole to pole with the greatest of ease. Lara's leaps feel a little more user-friendly, too. As long as Lara lands near a ledge or pole, she'll extend her arms and latch on automatically-- even if you're not lined up perfectly.
Slip off a cliff and she'll save herself with a last-second grab, thus saving you from lots of cheap-death frustration. That's not to say death doesn't surround her. We saw halls crammed with spinning-blade traps and other nasty surprises. Fortunately, Lara comes with a new grappler that makes swinging over spike-filled chasms easy.
The gizmo factors into the game's newly streamlined puzzles, too. She uses the grapple, for instance, to haul over a raft and pull her way across a subterranean river. Instead of the side-scrolling fare GB gamers are used to, this new handheld Tomb Raider uses a pseudo-3D overhead view.
The result is a game that feels more like the original PSi game and less like a generic platformer with the Tomb Raider name slapped on. In one word, short. In two words, short and awesome.
This game may not hit any balls out of the park, but it hits a knee high line drive that gets us at least a double play. With satisfying visuals, good voice acting, and a nod towards the gameplay that made it great, Tomb Raider has returned in a big way. After perhaps one of the more embarrassing series failures of all time, it looks like Crystal Dynamics may have pulled it off, reinvigorating this once tired and sad franchise.
This time around Lara is packing a healthier, slimmer look, complete with' ahem, polygons' that don't make her look like she'd break her back during simple stretches. Backing up the new look is a gameplay that's been tweaked ever so slightly to improve on the classic pattern. Will you like it? Fighting through them, she proceeds to a temple where she finds the dais and encounters the leader of the mercenaries, James Rutland, an American socialite and self-proclaimed adventurer.
Rutland, holding an unusual sword fragment, mentions Amanda Evert, a friend of Lara's who was supposedly killed years before in an expedition only Lara survived. After overcoming his soldiers, she confirms that the dais is the same design as that of the one in Nepal.
Lara returns to a tomb in Peru to confirm or disprove Amanda's death in a tragedy that befell them years ago. She recalls excavating the tomb together when an unknown demonic entity killed the rest of their team. Amanda managed to entrap the wraith in a glowing stone she ripped from a wall, but she became trapped under falling rubble during the escape and was presumed dead. In the present day, Lara discovers the artifact she is seeking may be linked toExcalibur — part of the King Arthur legends — and that Amanda survived the cave-in and is searching for the sword, which had reportedly been broken into four fragments that are now spread across the globe.
Lara recalls that one piece was stolen by Yakuza Kumicho Shogo Takamoto. In Tokyo, she attempts to convince him to give it to her, but he refuses to surrender it and orders his men to kill her. Lara dispatches them, kills Takamoto, and claims his fragment. He reveals that Amanda has raided Croft Manor looking for the Ghalali Key, and Lara learns she is headed to an abandoned military base in Kazakhstan to search for another fragment. Lara assists the Kazakhs in fighting against Rutland's men and re-encounters Amanda, who is still bitter about being left to die.
Following a map on the back of the shield, Lara's search brings her home to Cornwall, England. She discovers the real King Arthur's tomb hidden under a now-derelict tourist attraction, along with the final sword fragment. After escaping a sea serpent guarding the tomb, Lara returns to her home to figure out how to reforge Excalibur, and realizes that the Ghalali Key is in fact a pendant belonging to her mother, who had it with her in the plane crash.
Lara returns to the crash site in Nepal and finds the Key. She then proceeds to the temple where she last saw her mother and uses the Ghalali Key to restore Excalibur. She attempts to reactivate the broken dais there, but fails and has to escape the collapsing temple. Tomb Raider Legend for PC. Returning to the stone dais in Bolivia, Lara finds Amanda, Rutland and their mercenaries awaiting her. Tomb Raider: Legend is a good, free game only available for Windows, that belongs to the category PC games with subcategory Various Utilities more specifically Updates.
Since the game has been added to our selection of software and apps in , it has obtained , downloads, and last week it achieved 79 downloads. Its current version is 1. This software is available for users with the operating system Windows and former versions, and you can get it in several languages like English, Spanish.
Tomb Raider: Legend is a light game that takes up less storage than many games in the section PC games. It's a game often downloaded in many countries such as India, Pakistan, and Poland.
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