Tuesday, December 14, - Reviews Sign in to post reviews. Project Submitted by Dennis Borchers on Thu, How can i choose a Project or how i get a Project? What is the cause and can I overcome this some way? Thank you for any reply! Google Plugin for Eclipse 4. So this lets you build Submitted by Austin Searle on Wed, Nice one Submitted by Dominic Cerisano on Sun, Glad Eclipse is still supporting ADT. Maybe I can put off Android Studio indefinitely!
Hello, so i am just wondering Submitted by Austin Searle on Fri, Setting visibility Submitted by Lucas T. Broken Submitted by Ricardo Gladwell on Fri, Fixed Submitted by Eric Cloninger on Thu, Off-line installation Submitted by Paul Verest on Thu, Voter can cast vote remotely from anywhere in the country with the help of an android device and voting application on his device. I have used Aadhar Number and Voter ID for unique identification of users, and they can register using these details in This Android App shows the total Covid cases recorded all over the world.
Also updates the latest figures of Covid cases. Users can search daily reports of any country on any date The simple android game made using the LibGDX game library. Jumping Man can jump on a click and can catch coins and can die if he comes in contact with Bomb It is helpful to gather all the information sensors, battery, display and network operator for any device As the name suggests, this android app is basically a timer app which is sometimes very helpful when an android phone doesn't have a built-in timer app This project can be beneficial for beginner developers to improve their logic This is a Brainer Trainer Android App.
Using this app we can increase our ability to solve Arithmetic Problems quickly Android Screen recorder app by ganesh kavhar. Android application built using android studio. Artificial Intelligence. Cloud Computing. Data Science. Angular 7. Machine Learning. Data Structures. Operating System. Computer Network. Compiler Design. Computer Organization. Discrete Mathematics. Ethical Hacking. Note that when you import later Eclipse app projects, if a library that they need has already been imported, those libraries will still appear here, but there will be a note that "Project already contains module with this name," and the Import box will be un -checked by default.
In that case, you should leave the box unchecked, so that the importer will hook up your newly-imported module s to the libraries that have already been imported.
It may be that accepting the default names that Android Studio creates for your modules will be important for allowing the IDE to find and re-use these library modules.
Next, the importer will offer to replace any jars and library sources with Gradle dependencies, and to create camelCase module names for any dependent modules, checking all those options by default.
You should generally leave these options checked and continue. Read the warning, though, about possible problems. Remember that you can always delete an imported module or modules via the Project Structure dialog and start the import process over again. However, that button did not work for me. I manually opened the SDK manager as a separate app, and found that the Android Support Repository was already installed.
There was an update, however. I installed that, and tapped the Refresh button in the import dialog, but that did nothing. So, I proceeded, and the perceived lack of this Repository did not seem to hurt the importing process although I did get messages regarding it being missing from time to time later on, while working with the imported code, which I was able to appease by clicking a supplied link that corrected the problem - at least temporarily.
Eventually this problem went away when I installed an update to the repository, so you may not experience it at all. At this point, you will click Finish, and after a bit it should create your modules and build them. One quirk is that if the build fails, you may not see your imported modules in the Project hierarchy.
It seems that you need to get to the first valid build before the new modules will appear there my experience, anyway. Remember that since you are not changing your original Eclipse projects, you can always delete the modules that you have just imported if importing goes badly , and start all over again.
You can even make changes to the Eclipse side after deleting your Android Studio modules, if that will make importing go better the second time so long as you preserve your fallback ability to build your existing source under Eclipse.
As you'll see when we discuss version control below, it may be necessary for you to retain your ability to build under Eclipse, because the project structure is changed under Android Studio, so if you need to go back to a commit that precedes your move to Android Studio e. For some reason, I was not able to delete a module directly in the Project hierarchy; it had to be done using this Project Structure dialog. The import wizard generates an import-summary.
You should read it carefully, as it may provide clues as to what is happening if you have trouble building or running the imported code. It will also help you to find things that the importer moves around to accommodate the different structure of Android Studio projects. If all does not go well, then have at look at these possible problems that you may encounter, along with solutions for those problems:.
When Proguard is messed up, the obfuscated names of methods in your libraries may not match the names being used to invoke them from your app, and you will get compiler errors like "error: cannot find symbol class In Eclipse, Proguard stuff is pretty much ignored for library projects, with the Proguard stuff for any app project that you are building determining the obfuscation, etc.
And that is generally what you want. In Android Studio, however, you need to make some changes to attain this same effect. Basically, in the build. The term "consumer" in "consumerProguardFiles" apparently refers to the app module that is using this library module. So the proguard commands from that app are used in preference to those of the library module itself, and apparently this results in obfuscations that are coordinated and compatible, so that all calls from the app module to its library modules are made with matching symbols.
These "consumerProguardFiles" entries are not created automatically during the import process at least that was my own experience so you will want to make sure to edit that into your library modules' build. If you wanted to distribute your library projects separately, with obfuscation, then you would need an individual proguard file for them; I have not done this myself, and so that is beyond the scope of this answer.
BTW, as of this writing, while my apps are running just fine, I have not yet directly confirmed that things are actually getting obfuscated using this approach, so do check this yourself - e. I will be checking this later on, and will edit this answer when I get that info. The second kind of problem is due to the fact that Eclipse pretty much ignores the manifest files for library projects when compiling an app project that uses those library projects, while in Android Studio, there is an interleaving of the two that apparently does not consistently prioritize the app's manifest over those of its libraries.
I encountered this because I had a library manifest that listed just for documentation purposes an abstract Activity class as the main activity. There was a class derived from this abstract class in my app that was declared in the manifest of each app that used the library. In Eclipse, this never caused any problems, because the library manifests were ignored.
But in Android Studio, I ended up with that abstract class as my activity class for the app, which caused a run-time error when the code made an attempt to instantiate that abstract class. I tried both and ended up with approach 2. However, if you wanted to distribute your library modules separately, you would need to create a more meaningful manifest file that reflects each library module's own individual requirements. There is probably a more "correct" way to do this which puts requirements e.
However, given that Eclipse ignores the manifests for libraries, it seems safer at least initially to rely entirely on the app manifests and just strip the library manifests down to the bare bones. Be aware that some of the project properties, and also the manifest attributes, from your Eclipse project will have been used to construct portions of your build. Specifically, your compileSdkVersion in build. The dependencies section of build.
Note that this may make some of your AndroidManifest. This could create confusion. My understanding is that the build. However, they may still be used by app stores such as Google Play; I don't know for certain one way or the other, so at this point I am just maintaining them in tandem.
Besides the above two kinds of issue, there are more routine things like importing a project that has a project build level of 22 when you have only installed SDK level 23 in Android Studio. In that situation, it is probably better to edit your app module's build. I don't know exactly when these are truly necessary, because I don't know how much is done incrementally when you haven't yet had a successful build, but I performed them all fairly regularly as a kind of superstitious ritual, and I'm fairly certain that it helped.
When you have performed the above for your first Eclipse project and have attained a successful build, then with luck, you can select your app module from the dropdown at the top of the Android Studio display to the left of the play button, then click the play button itself, then select a device or Android Virtual Device, and the app should be loaded for running.
Note that some import-related errors may appear when running your signed copy that do not appear when using the play button, so you need to confirm that both are working before deciding that your import is complete. Following this, you will probably want to turn on version control. I am using git myself, but there are a number of other options available.
Version control is mostly beyond the scope of this answer, but there are a few things that are affected by the importing process. First, in Eclipse you might have your various projects in various folders stuck all over the place, but when you import into Android Studio, all modules will be created as direct child folders of your main project folder.
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